Host a game server, anywhere.
No port forwarding. Run one program, hand friends the address.
- 01
One file
Download a binary. Run it. Nothing else to install.
- 02
No port forwarding
Works behind any router or firewall.
- 03
TCP and UDP
Both, because games use both.
- 04
Built-in presets
Press g, pick a game, the ports get set up.
- 05
Linux, macOS, Windows
Same binary on all three.
- 06
Open source
MIT. Source is on GitHub.
Here's the app.
What digger sees.
Traffic to your public address travels through our server before reaching your machine, so we can see metadata: your IP, the IPs of people connecting to you, byte counts, port assignments, and timestamps. We don't read the payload, but we could — most game protocols aren't encrypted. If that's a problem, the source is at github.com/digger-gg/digger-client and you can run your own relay. Your local machine is only reachable on the ports you tunnel. Anyone who learns your public host:port can try to connect — same risk profile as forwarding the port on your router. Sign-in goes through Google via Firebase. There's no DDoS protection, no rate limiting, and no SLA. This is open beta.












